Initialize and operate MuSHRs out-of-the-box autonomous navigation stack!
Intermediate Tutorial | Expected duration is 30 minutes
This tutorial will teach you to set up and operating MuSHR’s baseline autonomous navigation stack. By the end of the tutorial, the car will be able to autonomously navigate around known obstacles on a known map.
- If in sim, complete the quickstart tutorial
- If on real car, complete the first steps tutorial
- Python dependencies for
Note on dependecies:
This tutorial will only work with a working installation of pytorch on python2 (we plan to move to python3 ASAP). This means that newer Jetpack versions that do not support python2/torch will not work. Please check that you can properly install pytorch on your Jetpack version before diving into this tutorial or use our prebuilt image which is compatible with torch (see
mushr_rhc install instructions to install pytorch).
If you intend to run this tutorial on the real car, construct a map of the environment in which you’ll be building the car. Our team recommends using gmapping or cartographer We will also assume you have built your car with the LiDaR. We recommend access to a secondary linux computer for viewing the visualizations of the localization module, as well as for initializing the particle filter.
If you are in sim we don’t recommend testing with the
sandbox.yaml default map because the localization struggles in an open environment (all positions look the same!). See the quickstart tutorial for how to change maps.
Navigation Stack Overview
At the highest level MuSHR’s navigation stack consists of two principal components:
- Receding Horizon Controller (RHC) Node: This node is responsible for planning the motions and generating controls for the car. The implementation we ship with the car uses Model Predictive Control (MPC) to generate control signals which are sent to the car’s motor controller (VESC).
- Localization Node: In order for the controller to know whether it is in the proximity of obstacles, it must know its location on a known map. Solving this problem is called “localization”. The Localization Node is implemented using a method called Particle Filtering which in this case relies primarily on a data stream from the laser scanner.
This tutorial does not cover Model Predictive Control and Particle Filtering in depth.
Installing the Navigation Stack
First we will install the RHC and Localization nodes on your robot. If you have already installed them, skip this step.
Ssh onto your racecar.
$ ssh robot@RACECAR_IP
Ensure your racecar has a connection to the internet:
$ ping google.com
This should return a result such as:
64 bytes from 188.8.131.52: icmp_seq=0 ttl=53 time=7.327 ms
Then download the RHC and localization nodes:
# Go to your catkin workspace $ cd ~/catkin_ws/src # Clone the RHC node $ git clone email@example.com:prl-mushr/mushr_rhc.git # Clone the localization node $ git clone firstname.lastname@example.org:prl-mushr/mushr_pf.git # Re-make to update paths $ cd ~/catkin_ws && catkin_make
You also need to download all dependencies packages for the
Both repositories contain ROS packages that reproduce the desired functionality. However, you need only concern yourself with each package’s launch files to use them effectively. You can find the launch files in each package’s
Running the navigation stack
Now we will launch the navigation stack directly on the robot. To learn about strategies for effectively operating and experimenting with the MuSHR car, visit the workflow tutorial. We suggest using
tmux to manage multiple ROSlaunch sessions.
Once you’ve ssh’d into your robot, activate
Then, to create two vertical panes, type
% (or alternatively
" to split horizontally). We will need three panes for this tutorial.
Note: If the map you are using is very large (greater than 100 x 100 meters) including the unknown region than the controller will be sampling points for a really long time causing it to seem like it is not working. Save yourself the headache and shrink/crop your map (Gimp is a good tool) before beginning.
First, we will launch
On Real Car
To enable the robot’s sensors and hardware including the motor controller, you will need to activate this launch file for any project which requires using the car’s sensors:
$ roslaunch mushr_base teleop.launch
Then, to go to the next tmux pane type
[arrow key]. Now launch the
# Make sure mushr/mushr_base/mushr_base/mushr_base/maps has your map # and mushr_base/launch/includes/map_server.launch is set to your map $ roslaunch mushr_base map_server.launch
Now, we will launch the localization node:
$ roslaunch mushr_pf real.launch
Then activate the RHC node,
$ roslaunch mushr_rhc_ros real.launch
If you run this tutorial with the simulator, you need the simulation version:
$ roslaunch mushr_sim teleop.launch
Then, to go to the next tmux pane type
[arrow key]. Now, we will launch the RHC node in the second tmux pane:
$ roslaunch mushr_rhc_ros sim.launch
The default setting is to use the ground truth sim pose for localization. But if you would like to use the particle filter (noisier) we have to change one default value. Open
mushr_rhc/mushr_rhc_ros/launch/sim/sim.launch using your favorite text editor. Replace
$ roslaunch mushr_pf sim.launch
Operating the navigation stack
Now it’s time to initialize the particle filter, giving it an initial estimate of the distribution of possible poses. On your separate workstation, we will initialize
rviz. Rviz allows us to visualize the robot’s telemetry, such as position, laser scan messages, etc. You’ve likely already used it in the simulator.
Note: be sure that your
ROS_MASTER_URI environment variables are correctly set before initializaing
rviz. See the workflow tutorial for more details.
$ rosrun rviz rviz -d $MUSHR/mushr_utils/rviz/default.rviz
rviz with the
.rviz files allows you to configure RVIZ’s settings, including which ROS topics, in advance. This is handy if you’re working on a specific task, or have preferences in how you would like to view the car’s telemetry. You can always modify the existing
.rviz files and save new ones to taste.
Add the navigation topics if they are not selected already by clicking
By Topic in rviz. Add the following:
/car/particle_filter/inferred_pose: The particle filter’s estimate of the car position
/car/particle_filter/particles: The particle filter’s distribution of particles (OPTIONAL)
/car/rhccontroller/traj_chosen: The trajectory the controller is choosing
You may now set the initial pose of the car on the map, in a similar position to where you would expect it to be. Press the button labeled “2D Pose Estimate”. The cursor will become an arrow, and you can press it where you think the car is. Try driving the car around using the joystick, and notice to what extent the localization is able to track the car’s position.
Now, we will choose a goal for the car to navigate towards. We recommend starting with simple goal poses and gradually increasing the complexity. To select a goal position, choose the button labeled “2D Nav Goal” and select the goal pose.
Once you’ve seen the session for the rhc node output the text
Goal set your car should start moving in sim. In real, hold the right-hand deadman switch (R1) to allow the car to track towards its goal. Release the button if you suspect the car is close to a collision.
If the car loses localization, simply re-click with the “2D Pose Estimate” button. You can set a new goal at any time, even if the car has not reached the goal you specified.
That’s it, now you have basic autonomous navigation!